A narrative action-adventure where every choice bends the world toward Light or Dark. Guide Yoru, a two-tailed nekomata, through Japanese folklore to uncover her unfinished purpose.
The Hook
Each encounter is a moral choice. Forgive spirits through negotiation and empathy to brighten the land, or Punish with combat and flame to feed the moonlit gloom. As Yoru advances, rings ignite on each tail—five rings per tail—mapping your path toward Radiance or Umbra.
Systems
Parley with restless souls using dialogue, offerings, and lore-tailored rituals to resolve grudges without violence.
Claw, dash, and flame-channel through encounters when you choose retribution. Build combos aligned to Light or Dark rings.
Two synchronized trees—one per tail. Mix ring levels to craft hybrid builds and unique traversal/combat synergies.
Shrines, bosses, and side stories adapt to your moral tilt. The eclipse finale unlocks when all rings are lit.
Raise Light Rings to invite warmth, birdsong, and open paths. Raise Dark Rings to bring moonlight, murmurs, and spectral shortcuts. Hybrid paths unlock secret interactions.
Atmosphere
Wander cedar forests, lantern-lit villages, and shrine-studded ridges inspired by Japanese folklore. Meet guides and tricksters—messenger hares with healing peaches, wary shrine keepers, and a tiger etched like an old woodblock dream. As the eclipse nears, time wavers and Yoru's human form flickers through memory.
Milestones
Studio
Pectus is a solo indie studio led by Asena Hazal in Canada. Yoru blends atmospheric exploration with moral storytelling. Production will partner with contractors for character design, animation, soundtrack, and QA.
Seeking a 3D character artist/animator (fur, wind, spine), concept artist, and composer. Send portfolios below.
ContactPress & Contact
For interviews, previews, and review keys, email us:
hello@pectus.studio