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Yoru: Eclipse of Two Tails
A narrative indie rooted in Japanese folklore

Yoru: Eclipse of Two Tails

A narrative action-adventure where every choice bends the world toward Light or Dark. Guide Yoru, a two-tailed nekomata, through Japanese folklore to uncover her unfinished purpose.

The Hook

Forgive or Burn Souls — the World Remembers

Each encounter is a moral choice. Forgive spirits through negotiation and empathy to brighten the land, or Punish with combat and flame to feed the moonlit gloom. As Yoru advances, rings ignite on each tail—five rings per tail—mapping your path toward Radiance or Umbra.

  • Dynamic bi-moral alignment: 0–5 rings on each tail shape mood, music, NPCs, and quests.
  • Living world reaction: more light brings peace and color; more dark summons eerie hush, long shadows, and a looming moon.
  • Branching endings: multiple finales based on your twin-tail progression and key vows you keep—or break.

Systems

Choose Your Path. Build Your Yoru.

Negotiation & Mercy

Parley with restless souls using dialogue, offerings, and lore-tailored rituals to resolve grudges without violence.

Stylized Combat

Claw, dash, and flame-channel through encounters when you choose retribution. Build combos aligned to Light or Dark rings.

Dual Ability Trees

Two synchronized trees—one per tail. Mix ring levels to craft hybrid builds and unique traversal/combat synergies.

World-State Quests

Shrines, bosses, and side stories adapt to your moral tilt. The eclipse finale unlocks when all rings are lit.

Tail Rings = World Shift

Raise Light Rings to invite warmth, birdsong, and open paths. Raise Dark Rings to bring moonlight, murmurs, and spectral shortcuts. Hybrid paths unlock secret interactions.

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Atmosphere

A Folklore Tapestry of Light and Gloom

Wander cedar forests, lantern-lit villages, and shrine-studded ridges inspired by Japanese folklore. Meet guides and tricksters—messenger hares with healing peaches, wary shrine keepers, and a tiger etched like an old woodblock dream. As the eclipse nears, time wavers and Yoru's human form flickers through memory.

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Trailer & Media

Watch the Trailer. Explore the Sound.

Press Kit

Download logos, key art, screenshots, and a fact sheet.

Download
Wishlist & Follow

Be the first to know about the demo and playtests.

Milestones

Roadmap to Eclipse

  1. Q3 2025
    Vertical Slice & Trailer
    15–20 minute demo with core loop (for festivals & incubators).
  2. Q4 2025
    Playtest & Iteration
    Combat tuning, negotiation depth, performance polish.
  3. Q1 2026
    Wishlist Campaign
    Steam page live, influencer outreach, press previews.
  4. 2026
    Release Window
    Final content pass and launch.

Studio

Made by Pectus — Solo Dev Project

Pectus is a solo indie studio led by Asena Hazal in Canada. Yoru blends atmospheric exploration with moral storytelling. Production will partner with contractors for character design, animation, soundtrack, and QA.

  • • Engine: Unity 6 / URP (demo compatible with 2022 LTS).
  • • Inspirations: Ori, Journey, Little Nightmares, Undertale, Edith Finch.
  • • Platforms: PC first; consoles TBD.
Looking to Collaborate

Seeking a 3D character artist/animator (fur, wind, spine), concept artist, and composer. Send portfolios below.

Contact

Press & Contact

Press Inquiries, Creator Keys, & Business

Contact

For interviews, previews, and review keys, email us:

hello@pectus.studio
Ottawa, Canada • Solo indie • Founded 2025
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